X-Men: Mojo World
Sega Master System · 1996
About this game
X-Men: Mojo World, a video game released in 1996 for the Game Gear system, features Wolverine and Rogue as the initial playable X-Men, with Gambit, Cyclops, Havok, and Shard unlockable later on.
The game utilizes the same engine as its predecessor, X-Men: Gamesmaster's Legacy, and was also launched for the Master System in Brazil by Tec Toy.
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Set in a dystopian future, Mojo hosts a deadly TV show where participants engage in fights to the death.
Having imprisoned certain X-Men from the past, Mojo aims to recreate their most epic battles.
Wolverine and Rogue must enter the game, rescue their friends, and ultimately defeat Mojo to return home.
Players start by choosing either Wolverine or Rogue.
As each new level is conquered, additional X-Men become available, starting with Gambit, followed by Cyclops, Havok, and finally Shard.
If any X-Men perish, the player must restart the level, selecting from the remaining characters.
When all X-Men are defeated, the game concludes.
Each character can activate their unique power at will.
Wolverine employs his claws, Rogue can fly, Gambit hurls explosive cards, Cyclops unleashes optic blasts, Havok fires plasma blasts, and Shard utilizes energy blasts.
Characters have both an energy meter and a power meter, depleting when they take hits or use their powers.
Energy and power-restoring items can be found throughout the game.
The gameplay primarily revolves around navigating through six levels, with each level culminating in a boss battle against well-known comic characters such as Magneto, Fitzroy, a Sentinel, and others.
About Sega Master System
The Sega Master System (1985/1986) was Sega's answer to the NES and, while it lost the console war in North America, became genuinely dominant in markets like Brazil and parts of Europe. That regional split matters for collectors: PAL and Brazilian-market cartridges can differ meaningfully in scarcity and pricing from their North American counterparts for the same title.
Gamevaro tracks X-Men: Mojo World for Sega Master System with separate market values for loose, complete-in-box (CIB) and factory-sealed copies, sourced from real eBay sales. Prices also vary by region — PAL, NTSC-U and NTSC-J releases of the same game often sell for different amounts due to print run sizes and regional collector demand.
Adding X-Men: Mojo World to a Gamevaro collection takes seconds — search by title or scan the box barcode, and the app fills in cover art, release details and current pricing automatically. This SMS release dates back to 1996.
Market values by condition
NTSC-U
Recent sales
| Date | Type | Region | Price |
|---|---|---|---|
| 2026-07-18 | Loose / Item only | NTSC-U | €392.42 |
Rarity & condition
Only a handful of market sales have been tracked for X-Men: Mojo World, suggesting it doesn't trade hands very often — a sign of relative scarcity compared to more common Sega Master System titles.
Complete-in-box (CIB) copies typically command a premium over loose cartridges/discs because the original box and manual are more fragile and get discarded or damaged over time — fewer complete sets survive.
Frequently asked questions
How much is X-Men: Mojo World worth?
X-Men: Mojo World for Sega Master System is currently worth €392.42 loose. Prices are based on real sales and update regularly on Gamevaro.
Is X-Men: Mojo World rare?
X-Men: Mojo World has only a handful of tracked market sales, suggesting relative scarcity compared to more common Sega Master System titles.
What's the difference between loose, CIB and sealed for X-Men: Mojo World?
Loose means cartridge or disc only, CIB (complete in box) includes the original box and manual, and sealed means factory-sealed and never opened. These are tracked as separate market values because the price gap between them can be significant, especially for older releases.